The VINK business game by the TIM group is a product with a long history, used by the majority of Russian oil and gas companies to train personnel at all levels. It is a computer simulated model of several oil companies operating in a single market of crude oil and oil products.
2001
For the first time in corporate training practice, a computer game, simulating the Russian oil industry appeared in 2001. Handwritten plans for the development of companies were handled manually and allowed drawing up a development plan for the company for 5 years.
2002
The computer model "Company’s development in a competitive environment" was presented at an Expanded Executive Board meeting of an oil company.
2003
The authors of the project continued their work on a fundamentally different model that has a variety of algorithms of development and applications at the request of the Corporate Training Center. After the development of a "market" and "distance" versions of the project, the implementation and trainings were stopped.
2005
The VINK business game "Management and Development of the VINK" was renewed. There was launched a forum of young specialists of oil companies, participants of seminars and trainings. The model was patented and began its second "market" life, having received recognition in corporate training programs of various oil companies.
2007
The version of the market model was complemented by various scenarios and additional tasks. The analytical and statistical database was updated. A version of the game for gas companies was developed.
2010
The model is reborn for the third time. The VINK 2010 model is again patented. The new legal framework (taking into account the changes in the legislation of the Russian Federation) was used for assignments, flexible work algorithms, statistics, calculations and interface, making the VINK Business Game an absolute leader among educational software for the oil industry.
2011
New design of the user interface was developed.
2013
A new game scenario was offered on the basis of current prices, tariffs and the situation in the markets.
2014
The game is released on a new advanced technological platform Meteor. Changes of the markets and company models are done in real time. New management tools, a new game scenario.
2016
Updated flat-style design, a new relevant game scenario, new functionality, advanced tools for analyzing the results. In May 2016, the TIM Group officially celebrated its 10th anniversary. For a small business unit in Russia - this is an achievement. According to Roskomstat, no more than 5% of small enterprises in the Russian Federation celebrate their 10th anniversary. In fact, at the moment, there are not so many small training enterprises and companies that officially patented courses, methodologies, practical assignments and theories (including those protected by the Russian Academy of Sciences), not to mention computer programs, developed by Russian developers and recommended for trainings in the oil and gas sector of the Russian Federation. We have been officially working in contract with other companies-customers since 2000. The VINK website presents statistics on the participants and the results of the game since 2006.
2018
Added ability to buy other companies` shares. Added chat. Added tooltips. Added new auction results screen. More responsive and refined interface in general.
2020
First online VINK. Trainer was working with students using Zoom platform, server was deployed in the cloud.